MMOSG

This client is being phased out. It is recommended that you instead play UI Redesign #8675309 (final name pending).

By Tyler Clarke and ThatLittleFrog
With contributions from many sources, especially 1000D (who wrote a lot of the text here)
MMOSG (Massively Multiplayer Online Strategy Game) is a video game developed by Tyler Clarke and several other people. It is the sequel to Strategy Game and is meant to host as many players as wish to join each other in friendly combat. It is played on a large board (usually 5000x5000 pixels, although it can be any size). When you enter the game, you may place a castle, and then you wait until the DM (the person controlling the server) begins the game.
Game concept and development by Tyler Clarke. Client UI design and art by ThatLittleFrog (I don't know their truename). Playtested by Jakie (who rerote the intructions)

Basic Controls and Gameplay

The arrow keys move you across the board. It's fairly easy to figure out - just press a few buttons, and you'll learn quickly (note: if at any time you start moving up, down, left, or right uncontrollably, press every arrow key and it should go back to normal. It's a browser problem). Mouse is how you do most of the actions. Click on the head of a ship you own, drag to where you want it, click again to drop it at a position, and a third time to control the angle. You can move while moving pieces - this is how you move long distances efficiently.
There are two modes of play - "Move Ships" mode and "Watch" mode, usually known as "strat" and "play" mode. In strat mode, you move your ships and such, and if you haven't already used your entire wall allottment, you can press "w" to create a wall at your mouse position. In Watch mode, you can only hope you anticipated your enemy's motions well enough to defend against them, because you can't change your ship positioning. Strat mode lasts ~30 seconds and play mode ~20.
Most ships shoot bullets at regular intervals. These bullets (little green circles) hit things, destroying themselves and counting one hit towards the thing they hit; you can also hit things by running your ships into them, which will also count one hit. All flyers and bullets will be destroyed after one hit (bullets can hit bullets!), but walls and chests take two hits and castles take three.
Warning: Friendly fire is a thing! Your flyers can hit each other, your bullets can hit your flyers and your castle. All bullets and all flyers are approximately equal. I've seen people in a winning position lose because they forgot tie fighters shoot backwards!

Your goal is to destroy all enemy castles. This is a last-man-standing game!

RTF

Means real time fighter mode. It's pretty easy. All you need to use the arrrow keys. Down is break, Up is forward, and left and right turn. These only have 2 hits compared the normal 3 of castles.
There fighter only moves during play. They have 2 other ships they can command and move during strat.

Types

There are several types of objects in the game.
Not Connected!
Reload the page.